I have tweaked the stats when i felt it was necessary. Although I do plan to create a rooster of units for the two new factions in the game (Republican Spain and Nationalist Spain) somewhere in the near future, in the present release you will use and fight renamed units (mainly from the Soviet and German roosters). I tried to be more meticulous in the game, but nevertheless there are gonna be plenty of f***k ups, sorry about that :/ As you have already realised reading this post, english is not my mother language and my texts have a lot of typos and mistakes. High degree of historically accuracy, as already discussed. A try to offer a graphically atractive and inmersive experience, with use of IU elements (flags, pics in events, campaign map, factions.) as in the commercial DLCs.Īnd what can you NOT expect from this campaign? But please, note that I am not an expert under any consideration in the period or the conflict, and I don't intend to historically reproduce the order of battle, positions or precise of the name of the units in each scenario (as I don't think OoB is the better game to achieve that), so if the second batallion of the third company of the XI Mixed Brigade took part in a battle, what you are probably gonna use in the game is a unit under the term of 2nd Bat XI Mixed Brigade or even just XI Mixed Brigade, depending of the scale of that scenario). A try to recover the "flavour" of the real conflict, using names, types of units, terms and the limitations of the spanish civil war. Four scenarios intended to be playable and balanced (although keep in mind that this is just my first try both modding and designing), with maybe 4 or 5 hours of gameplay and (mainly) functional objetives and IAs. A campaign that follows (with some deviations) the historical events of the first four months of the war. ![]() So, what can you expect from the campaign at the current state of development? University City (land, historical, nov'36) The Western Mediterranean (navy, pseudohistorical, oct'36)ģ. ![]() The disembarck of Majorca (land/navy, historical, sept'36)ģ. ![]() The Strait of Gibraltar (land/navy, ¿pseudo?historical, august 1936)Ģ. You will play as a fictitious Republican Commander in the early and chaotic stages of the Spanish Civil War, tasked with the coordination of the naval fleet as well as several choosen army elements as shook troops in critical moments of the conflict. It contains 4 scenarios playable as a microcampaign where I try to test some ideas I would like to develope in depth in the near future. So, this is the first release of this project. In other cases the result is less fortunate, if at least, I would like to think, decent.Ĭurrent Version: 0.90a (17 scenarios) Nov'22Īlmost definitive version, more details here. Since many equipment used in the Spanish War was then reused in early WW2, in many ocasions this humble methodology of mine does the trick pretty well (see for example viewtopic.php?f=374&t=88783&start=160#p829186). ![]() They use vanilla 3d-models with edited textures, which it is the best i can do without 3d modeling knowledge. *Regarding the "new" units: the units introduced in the mod are mainly revamped units from the vanilla game. The mod adds around 25 new* units for each main new faction (Republican Spain and Nationalist Spain), as well as new minor factions (International Brigades, Anarchists, Army of Euskadi.), new Commanders, new Specializations and around 400 events with (mostly) historical photos of the conflict. The Spanish Prelude Mod includes a Republican campaign that covers the first half of the Spanish Civil War (1936-1937) with around 20-ish different scenarios arranged in a (somewhat-limited) branched structure with both historical and what-if battles across the spanish land, sea and sky. A lot of tactics, doctrine and equipment later used in WW2 were tested first in the spanish fields. Each sides in the war were supported by the Soviet Union and Germany/Italy, so the domestic conflict was also a sort of appetizer for the main plate to come for both sides. The Spanish Prelude intends to be a mod for Order of Battle about the Spanish Civil War (1936-1939), one of the world conflicts of the period, and an introduction to the World War that will break in Europe just a few months later.
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