What distinguishes this game from the average puzzle game on the App Store is the complexity of the rules. You'll want to take advantage of the ability to play out of sequence, because the "iceberg" and "classic" puzzles are in separate groups, but alternating between the two helps keeping the gameplay more varied. The free version generously contains 42 puzzles. The paid version contains 204 puzzles, which can be played in any order. Note that, unlike sokoban, you can push multiple blocks at the same time. The new element works very well with the theme, and does a good job of mixing the classic rules with sokoban. For example, in the puzzle above the three blocks near the top are isolating a passenger, so you need to push them out of the way, while being careful to not pick up the right passenger ahead of time. Ice blocks can be moved, but not directly: they can only be pushed by the boats. In this puzzle there are three boats, and it's pretty clear by exclusion which passenger should be picked by each, but it's not that simple. Things get quickly more crammed up, with more boats and passengers populating the board. So as you moved the boat to the left, you'd pass next to the right passenger, and would be forced to pick him up. You cannot pass by them and not pick them up. Unfortunately, that's prevented by the second rule: when passengers can climb on a boat, they must do it. You'd therefore be tempted to move the other boat to the left and pick up that man. ![]() This means that the boat at the top cannot pick up the passenger in the bottom left corner, because there's no way to get him next to the seat. Additionally, the boats can move in all directions, but they cannot rotate. ![]() As you can see, the boats above are two units long, but they have only one seat. The first rule is that to pick up a passenger, a boat must be placed in such a way that the passenger is beside the boat's seat.
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